In the seventh installment of "The Land of Spade," "The Second Jewel War," the stakes are higher than ever as legendary warriors and mages clash in an epic battle for ultimate power. As alliances shift and betrayals unfold, the land trembles under the might of powerful jewels and ancient magic. Kaipo and Joker face off in a relentless struggle, their abilities pushing the boundaries of reality itself. Meanwhile, the enigmatic Ivel and the rogue High Mage Zack engage in a duel that will reshape the fate of the universe. With masterful storytelling and breathtaking battles, this gripping tale of power, betrayal, and redemption will leave you on the edge of your seat, desperate to discover who will emerge victorious in the war for the Jewels.
Welcome to Felinaea, a world of enchanting beauty where the night sky sparkles with a thousand stars and the forests whisper ancient secrets. In the serene village of Whiskerfield, nestled on the enchanting planet of Felinaea, lives Lyra, a gifted musician with a heart full of melodies and a subtle yearning for more. Her cream-colored fur and bright green eyes reflect the beauty of her surroundings, yet they also hint at the loneliness she often feels. Lyra's peaceful life is upended when Orion, a mysterious traveler with dark fur and piercing blue eyes, arrives at her doorstep, seeking shelter.
As their friendship blossoms, they uncover a hauntingly beautiful music box in Lyra's attic, revealing secrets of their families' intertwined pasts. Their discovery sets them on a journey of trust, personal growth, and an exploration of a love that transcends time. Together, they face hidden truths, unexpected challenges, and the enchanting mysteries of Felinaea.
Join Lyra and Orion in "Serenade in Whiskerfield," a heartwarming tale of love, mystery, and the magic of unexpected connections, where every note played is a step closer to unlocking the secrets of the past and the promises of the future.
Copyright © 2024 by Seren Felin. All rights reserved.
This book is a work of fiction. Names, characters, places, and incidents either are products of the author's imagination or are used fictitiously. Any resemblance to actual persons, living or dead, events, or locales is entirely coincidental.
No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the author, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law.
This is a fictional story set on the imagined planet of Felinaea, inhabited by humanoid cats. The world, its cultures, and its creatures are products of the author's creativity and are not based on real locations or beings.
The music and melodies described within these pages are expressions of the characters' experiences and emotions and should be interpreted as such. The author does not claim ownership or rights to any specific musical works unless explicitly stated.
This book is intended for entertainment purposes and aims to provide a heartwarming, uplifting experience for readers. Any advice or insights provided by characters are purely for narrative purposes and should not be considered professional guidance.
Thank you for respecting the author's work and for your understanding and support. Happy reading!
The Four Kingdoms had to defend their home once already. Twenty years ago, the self-proclaimed, Lord Varamont launched a full-scale war on the inhabitants of the continent of Monmarolin.
Using his enslaved demons, he made his way across the land slaughtering without prejudice. If they did not submit to his will, they would die.
In the end of the four year long war, Lord Varamont was surrounded by the human, elf, and dwarven alliance. They had fought hard and had lost many but they had never given up.
Before the alliance could end the sadistic demon wizard, he used his last amount of magic to separate their forces, permanently. He split the entire continent into four islands and filled the empty space between with dark magic of his own creation.
Today, he makes his return to continue where he left off. And this time he would not face defeat.
Girl torn between two loves and two worlds.
Trapped in the human world, the Demon King struggles to resist falling in love with a girl as he plots to overthrow the 'gods' and conquer all realms upon his return.
Matian Meilin is an 18-year-old girl with a passion for gaming and a very well-known figure in the Esports community. One day, her life takes a turn when a handsome tyrant, Feng Deming, the ruler of the Astaran realm, enters her world. Initially assuming him to be another Prince Charming, Meilin quickly realizes that Deming is anything but charming and the last person she wants to be acquainted with. "Silly Little Human, as much as I despise it, I'm stuck with you," Deming sneers. Meilin fires back, "Stuck with me? I'M stuck with you!"
As they face various obstacles, Deming finds himself drawn to Meilin, ultimately falling deeply in love with her, despite being aware of the potential separation that comes with the mission of fulfilling his destiny.
However, Meilin's heart already belongs to another man with an equally intriguing background. Ningshun, the attractive leader of her Esports team, has a charming personality and flirty humor that easily sway her, making her yearn for something more between them. But he's a man of many mysteries, and his hidden side carries a risky secret.
Why do Deming and Meilin need each other? Is this truly Meilin's first encounter with something otherworldly? And what secrets does Ningshun have about his connection to Meilin?
"Demon King's Love" is updated every Monday, Wednesday, and Saturday.
GENRE: Fantasy (Xianxia), Romance (soulmates, forbidden love), Comedy, Drama, Action, Adventure.
|PART 1 · 3X FEATURED · 10TH GRADE DRAFT|
Fifteen-year-old Kylie Juniper is not excited about attending a week-long canoe trip with her family in the depths of the Lady Evelyn-Smoothwater Provincial Park. After she learns the legend of the Ghost of Ontario, she meets a First Nations boy who is just as mysterious as the ten-year-old ghost.
***
What is the secret of the Lady Evelyn-Smoothwater Provincial Park?
Ten years ago, a little boy went missing in the Lady Evelyn-Smoothwater Provincial Park. Legend has is that he died and became the Ghost of Ontario. When fifteen-year-old Kylie learns of it, she vows to uncover the mystery, but things become extra interesting when she and her family meet an amnesic hermit, Ihaan, in the park.
Ihaan has no memories of his past. All he remembers is his life with Canada's wild animals. However, it changes when he meets Kylie. Suddenly, he is desperate to find his lost memories, so he joins Kylie and her family on their canoe trip, much to Kylie's mother's displeasure.
As the trip progresses, Kylie and her family learn new secrets about Ihaan and try to help him get home. Ihaan, though, is not too eager to leave the provincial park after living alone in it for long. When mysterious happenings begin: "Lucilla" and voices in the forest, Kylie begins to wonder... Is Ihaan the Ghost of Ontario himself?
***
Note: Ihaan is pronounced "Ian".(IMPORTANT! Just FYI, this is very poorly written. I wrote it in 10th grade, but I needed somewhere to store it.)
Word Count: 90,000-100,000
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An aspiring writer practices her skills alongside a published author to teach and share with others the importance of keeping a blog.***An assignment given to me by a published author: "Write a weekly blog about what you know."
{DEBUTS: June 4th, 2024} A fantastical series of weekly chapters featuring Chapter Art/Manga Panels.Current Saga: #1- Scarlet Dawn
| Saga 1 Summary | Following the near collapse of her clan, 17 Y.O. Elise Bakuuva has ventured out into an unknown mystical world of ancients and magics in search of answers. Her quest to stop those who brought dread onto her people has just begun, yet she already finds herself in the mechanics of a new plan that threatens to topple an entire nation. The Nation of Sarzento, built upon a past of conquest and subjugation, now faces revolts from the native Drachen tribes which have been instigated by the Vampiric who would gain to prosper off of such chaos. With neither side willing to seek compromise- the outcome seems inevitable, and with it the reality of a tremendous loss of life.
Time is ticking for Elise, and it isn’t just the corrupt politicians speeding up the clock. Eager eyes from afar seek to prop up their own victors regardless of the cost to the opposition, some with their own secretive agendas. Will Elise prove capable of saving another set of cultures from destruction, or will the hands of evil prove too much to handle this time round? If her old foes have any say in the matter, it is certain to be an uphill battle.